Creature

Creatures are the basic definition of the entities which the player interact with in the entire game. Creatures can be friendly, neutral or hostile depending on the mission and creature type. There are main families of creatures named types and phylogenetic branches from this types called specie. For example, shapeshifters are a type of creature and Werewolves are a phylogenetic branch of this class.

Most creatures are managed by the game's AI. Player can take control some times under specific situations. The creatures are defined by their base stats, including the level. They may apper alone or in groups.

Creature types
Types or classes are families where creatures gather together by common characteristics. Types offer special advantages, disadvantages and behaviors. A sufficient knowledge of the types increases player perfomance. There are 14 types.